
Virtua Fighter Art Study - Akira
This really forced me to try to understand color theory more than I normally do and now I know how to apply volume a bit more than before, so that's good at least.
This really forced me to try to understand color theory more than I normally do and now I know how to apply volume a bit more than before, so that's good at least.
So it's been a very hot minute since I've been able to update this space. I have a bunch of scattered updates but haven't had a chance to make any of them public. That's what apartment renovations do, mess up a lot
I've had various WIPs of this piece saved, but the best ones were from when I had to restart it earlier this month. Couldn't have figured out how to do the cape if not for my partner Jay's drawovers.
Finally this piece is finished, made it for friend Mephi who gifted me a Yakuza game and I insisted that I had to return the favor somehow. Made it simple by copying the Sonic Channel wallpaper style. Special thanks to Kris Dobbins and VirtualGiA for giving feedback and giving art
It's about that time again, and I figure the biggest change should be outlined immediately. I'm going to be leaving Instagram, and likely all Meta owned platforms really soon. Some may see boycotts as needless, but as someone who made a home on Bluesky versus seeing
Updates about the podcast going forward.
Thanks for checking this out! This is an old episode that only got a post now due to moving domains. Everything's still the same. Marissa was an amazing guest, make sure to keep an eye on their newer roles! As I write this, they've released a
After a year, multiple revisions, and multiple collaborators this project is finally done. I know it might not seem like much, and a decent amount had to be left on the cutting room floor just for my sanity's sake, but I genuinely feel like there's a weight lifted off of my shoulders now that this i
30 minute volume / shading study based on a real life photo. Originally from 2024, scanned 3/26/25.
Starting to update my site by uploading more art to it, I've developed a new system to scan my digital pieces.
https://creators.spotify.com/pod/show/kashcast/episodes/KashCash-25--Kiana-Mai-e2vgmb7 Hey again! To close out February, here’s an interview I had with Kiana Mai! A multifaceted artist and general creative, Kiana’s been known for many talents including but not limited to her Pokemon fanart, her work on Big City
I just get worried due to the fact that this exists as its own property, but the discussion continues to revolve around Bebop, and it'll affect how Lazarus is seen way more than its independent qualities.
podcast
New episode's finally got a post here! I was able to get three guests for the beginning of 2025, the first being Caelum Beckinsale. Caelum was a great guest, I've kept up with his video essays for years and I've appreciated his perspective on media and was really happy to get this out there.
update
New year, new update to the Animation Production Survival Guide, and updates to other projects. I'm working on stuff, honest.
media opinions
I’ve been watching Toonami since I was a child, and in some form or another I’ve watched Toonami’s current [as] incarnation since I was in 8th grade. To say that I’m surprised about the current state regarding Toonami Rewind would honestly be a lie, and I’m not even talking about current affairs. Th
update
There’s a lot that’s been going on, and just having another update feels right. Sorry I haven’t had much time to write recreationally, though. Part 2 of the Dragon Ball video is done, script wise. I need to get a new headphone pair for my audio interface,
update
Some of you may be a bit confused about the status of the Dragon Ball Z Kai retrospective, and I'll take this time to explain. I admit I haven’t exactly been great at keeping things consistent. This is a project I’ve had in my head since
update
It’s a new month and the beginning of the rest of our lives, for better and for worse. Forgive me for not exactly being in a chipper mood. I’m going to cut to the chase and state what my plans are. Updating people about current and future projects and trying to redefine myself to support others goin
sketch
An old study I did trying to recreate one of Matthieu Cousin's works. The original: The watercolor looks a lot harsher in my version, I'm still not the best at it. Lines are a lot messier as well.
sketch
An older study I did of Felicia from Darkstalkers.
resources
This is just a short post; I’m trying to work on getting select pieces of my backlog on my current pages, but I also want to protect my work against AI and art theft. This process sadly isn’t as automated as I’d like, but it is foolproof.
video
A short video editorial I made for a convention I was invited to, RWD Game - Retrogaming Talk on 4/21/23. I've always been passionate about Smash and I'm glad I was able to talk about it in some form. If you're still
resources
My own gDoc about animation production concepts is now released! Read on to get access.
resources
My own gDoc about animation production concepts is now released! Read on to get access.